PS AUDIO: Intermodulation

When we think about distortion products we are generally referring to the harmonic kind. Harmonics are naturally occurring byproducts of sound: a plucked string will generate the intended frequency (called the first harmonic) and then higher versions of that note, each slightly less loud than its predecessor. These higher frequencies are all integers (whole numbers) […]

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Are you nuts?

Paul McGowan writes: When the subject of polite conversation eventually turns to exposing the fact I am an audiophile I get a number of interesting changes in body language. Everything from an eyebrow raise, to a questioning look, to a head shake, as the notion that I am someone not only off the beaten path […]

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SERIOUSLY: Image size?

Paul McGowan … All stereo systems produce a sonic image—some better than others. But, regardless of the image quality, there’s one thing we can say they have in common: a size to that image. If you turn the level of the stereo down to a whisper there’s a tiny image trapped between the speakers. Crank […]

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PS AUDIO: Class is now in session

Paul McGowan … Sorry about the headline, just couldn’t resist.  We are going to start delving into the working of Class D amps, also incorrectly known as “digital amps” and correctly labeled PWM amps – short for Pulse Width Modulation. As is our custom we’ll start with an overview and then get into details. It’s […]

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PS AUDIO: Global feedback

When we speak of global feedback we’re referring to the practice of wrapping the output signal of a device back to its input for comparison and correction. Because the input “knows” what’s right, a simple comparison circuit between the two serves to rectify any differences. Of course, nothing in engineering is a free lunch. You […]

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So … how much headroom does a system really need?

Paul McGowan writes: I suppose the term “headroom” must have come about in response to tall people trying to make sure there’s enough room for their heads to go through a doorway or fit into a carriage.  Makes sense anyway. In audio, headroom means that there’s enough space to amplify music without running into the […]

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AUDIO INSIDER

WHY FLAT: It’s always good to step out of our comfort zones about things we cherish as fixed – like flatness.  I am not sure flatness is a great standard.

When we look at the specs for a piece of audio equipment we want to make sure it doesn’t emphasize or reduce one frequency area over another.  We routinely see flatness specs that are within 1/10th of a dB from below where we can hear to way above where we hear.  These specs make us […]

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PS AUDIO: Piano keys

Paul McGowan: “Great distortions annoy; lesser distortions fatigue.”  Great quote from one of our readers and it’s quite appropriate as we start looking at Listener Fatigue.  I didn’t want to just examine the nature of fatigue, however, I wanted to steer the discussion into something I actually know about: design.  How does design influence listener […]

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Audiophile commodities

Paul McGowan: I was thumbing through a stereo catalog recently and came across a full page presentation for Infinity loudspeakers on the left page and Klipsch loudspeakers on the right page.  The designers of the catalog used photos showing their entire lineup from small to large loudspeaker in a line.  I am sure you know […]

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AUDIO INSIDER

Fortunately, years later, the stereos I sell now come with a lot easier terms than my first.

In the previous post I told the story of receiving 14 tickets in a row for the same heinous crime: no brake or tail lights on my little red sports car. I promptly threw away all the tickets and went about my business until a cop showed up at the door with a warrant for […]

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